Sample Character Creation: STEEL JACKAL
Because no one fears a blade like the one that’s already tasted vengeance.
Meet Steel Jackal, a cold-blooded, cybernetically enhanced bounty hunter. But beneath all that chrome and firepower, there’s a haunted past... Let’s build it using the Sample Trauma Table (roll 3d12):
Rolled: 4 – 8 – 3
🎲 4. “Your childhood had a price tag—and someone paid it.”
Jack Sullyvan, Steel Jackal’s birth name, was sold by his poverty-stricken parents to a criminal syndicate operating in the back alleys of Metro Manila. He was just another product, packaged and processed into servitude.
🎲 8. “You struggle with uncontrollable outbursts of anger.”
Though we won’t expand this thread now, keep it in the background. Jack's rage isn’t random—it's a delayed detonation, waiting for the right trigger.
🎲 3. “If someone you are bonded to dies, you must react immediately.”
This unlocked the real emotional core.
In the grimy back-kitchen of the gang-owned noodle bar, young Jack found a friend: Hemmy, a gentle, oversized teen with a dopey grin and a soft spot for Jack. Every day, Hemmy snuck food to Jack from the backline.
One night, the sadistic restaurant manager caught Hemmy “stealing.”
He beat him to death with a metal ladle.
Jack snapped.
He stabbed the manager in the chest with a meat cleaver, ran out into the rain, and never looked back.
Since then, if a comrade dies in front of him...
Jack doesn’t grieve.
He erupts.
🧠 Why this works (and why it’s adaptable):
This isn’t just cyberpunk edge-lording. This trauma chain has:
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A catalyst (the sale)
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A bond (Hemmy)
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A reaction pattern (explosive grief)
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And a moral anchor in a world that’s forgotten the concept
Files
Get MASK & FRACTURE: Sample Trauma Table for RPGs
MASK & FRACTURE: Sample Trauma Table for RPGs
Build flawed, haunted, and painfully human characters with this table-driven demo.
Status | Released |
Category | Book |
Author | Hungarian_Grendel |
Genre | Role Playing |
Tags | character-creation, Dark, gm-tools, Indie, personality, ruleset, Tabletop, trauma, Tabletop role-playing game |
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